There’s a great video essay by Danny O’Dwyer here discussing why the world of Watch Dogs doesn’t seem real. There’s no blank spots on the map, nothing left to unfurl and discover. In other open world games I have to pick: quick travel, or take the long, cross country route and experience quiet, unexpected, understated moments? But in Watch Dogs there are no surprises. When I turn off the console the world of Watch Dogs stops. Chicago is colored in urban disappointment.